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The outer worlds switch7/27/2023 ![]() ![]() So let's see how well they have succeeded.įor those who may have missed our review of The Outer Worlds last year, this is a first-person role-playing game trying to capture the spirit of Fallout: New Vegas, but this time on a different planet. Next up, thanks to Virtuos, Obsidian Entertainment has managed to bring one of last year's most appreciated role-playing games to a platform that we can keep in our (deepest) pockets and play on the go. Some developers have managed to impress despite making big compromises, and others have trimmed a little too much for their own good. The hideous visuals aren’t as egregious in portable mode, and the framerate is slightly less janky.It's interesting to see what gets included and the condition it ends up in, every time a game meant for more capable hardware is squeezed down onto Nintendo's hybrid console. The genre and the console are a match made in heaven. Finally, I can’t help but emphasize once again that portability is a huge plus in this particular case because it’s an RPG. Cinematic cutscenes and menus haven’t suffered graphical setbacks, so they look quite good. Just like a good chunk of other Switch games, this title features gyro-based aiming controls, which help mitigate the lack of precision provided by the joycon’s analog sticks. ![]() With that being said, there are still plenty of good things about this port. I would have accepted a slightly lower resolution, or even a dynamic one, if that meant having a slightly more stable framerate and better textures in return. Considering the aforementioned graphical compromises, the big framerate makes the ugly visuals look even uglier. Weirdly enough, this game runs at 1080p in docked mode and a full 720p in handheld mode. There is one thing that is really impressive in The Outer Worlds that honestly shouldn’t have been: the framerate. A very uninviting place that’s also very inviting. I’ve only seen a few (albeit very annoying) slowdowns whenever I was fighting enemies in an open area, and mostly in docked mode. The framerate, for the most part, is stable. Whenever you’re talking to an NPC, with their face positioned in the center of the screen, it almost feels like you’re taking a picture of a normal human being standing in front of an abstract painting. For starters, the character models don’t look that bad, especially when compared to the rest of the game. These compromises are all featured in here because this particular port focuses on a few areas, performance-wise. The specs you’d tinker with just to mess around and see how ugly an otherwise gorgeous game would look. In short, imagine you’re playing the PC version of The Outer Worlds on the lowest specs possible. Some particular circular objects look more like decagons than actual circles, as you can clearly see jagged edges everywhere. Pop-ins are everywhere, with some objects like low-quality foliage, showing up right in front of you as if it were magic. There’s a huge reduction in the overall lighting effect quality, as well as some noticeable glitches. It’s rife with blurry textures which take a long time to load and only when you get close to the object in question. Parvati is still one of the endearing sidekicks ever. Is this still something worth getting on Nintendo’s system and if so, is there anything in which this particular port thrives over its PS4, Xbox One, and PC siblings? Not to mention the fact that it has been available on Gamepass ever since its release. The thing is, The Outer Worlds is a somewhat more modern game than most titles available on the Switch. Everything from the whole Space Western vibe and soundtrack, to the fact that one of your companions is a priest with a shady past, pays homage to its clear source of inspiration. Being a massive Firefly fan myself, I couldn’t help but love how The Outer Worlds was obviously inspired by Joss Whedon’s 2003 masterpiece of a TV show. The world building, the characters, the deep and customizable gameplay, and above all, the deliciously cynical sense of humor were all a delight. Our reviewer, Thomas, tackled the PC version last year and couldn’t praise it enough. The Outer Worlds was one of our favorite games of 2019. ![]()
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